Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
Up until this year, game engines were not something most gamers had to give much thought to beyond the one or two seconds their logos might appear while a game was loading. That’s why this news about ...
Google today announced the release of LiquidFun 1.1, an update to the open-sourced 2D physics engine originally released last December. New in today’s release is browser support and this allows games ...
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